AMD vs NVIDIA: Which is the Better Choice?

If the everlasting processors’ war with Intel wasn’t enough, AMD made a huge leap in 2006 when they bought the legacy, brand recognition and, most of all, technology of ATI. Since then the American multinational has been in  a new conflict with the other GPU’s giant: Nvidia. The huge underdog however could count on a loyal fanbase that, after a transitional period of four years, was finally able to implement a full-AMD setup on their machines, with all the pros and cons that followed.

Price-wise, Nvidia and its rival are almost running side-by-side. Both have a budget line that is not worth considering for this article, but the medium-high tier of graphics cards is almost on par: if an Nvidia GeForce 980 Ti shops for nearly 600$, its’ equivalent, the R9 Fury X, is basically around the same price, even a bit higher in some countries, unmasking the misconception of AMD’s being cheaper and saving on manufacturing costs.

On the performance side unfortunately there is roughly any kind of competition: Nvidia seems almost at an advantage, both as rough numbers and innovation. The previously mentioned AMD Fury X, while being a great GPU, can’t compete with Intel’s flagship, the infamous Titan X.  At the same time not all hopes are lost as we eagerly await the highly marketed AMD’s Vega cards and the counteroffensive by Nvidia.

Aside from hardware specifications, we need to take a look at its implementations and their software companions: Nvidia can count on the proprietary PhysX acceleration, a driver that accelerates the physical computation usually made by the CPU, and the famous G-Sync, which can correct several screen tearing issues with compatible monitors.

AMD, on the other hand, has its own screen syncing technology (called FreeSync, in some benchmarks performing better than the counterpart) and the unique TressFX for rendering hair and other frayed textures. Extremely important in these days of tutorials, gameplays and live streams is a good recording software: a no contest in this field, with Nvidia Shadowplay that takes the crown, thanks to its constant recoding of the last 20 minutes of playing.

 

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